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Take-Two CEO Declares Physical Games the New Vinyl—A Niche for Die-Hards

Original headline: Take-Two CEO Says Physical Games Will Survive, Though Barely — techpowerup.com

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Take-Two CEO Strauss Zelnick offered a familiar prognosis for physical video games, comparing their future to that of vinyl records in music. Speaking ahead of Grand Theft Auto 6's launch, he noted that the game's physical 'boxed edition' will merely contain a download code, not a disc, underscoring the shift he predicted over a decade ago toward digital distribution dominating over 90% of the market. He conceded that a small physical market will persist, but only as a boutique segment.

For gamers, this means the end of an era where buying a game meant owning a tangible item you could lend, resell, or display on a shelf. For the industry, it cements a future of all-digital storefronts, subscription services, and the permanent licensing of games rather than owning them. The CEO's 'vinyl' analogy neatly packages a long-running industry transition into a soundbite, offering little new insight beyond the obvious trend everyone has watched unfold for the last fifteen years.

Read the original at techpowerup.com

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